Prevented the blue icons of friendly AI from being visible through walls.
Health information of friendly AI in Co-Op and Instant Action has been adjusted.
Added names to the Command Posts on Capital Supremacy and Instant Action.
Fixed a visual asset clipping issue at the end of Finn’s “I Can Do This” Emote.
Added UI elements to show when Count Dooku has a critical strike available, while the Initiative Star Card is equipped.
Fixed a visual clipping issue in the way Count Dooku holds his Lightsaber.
Count Dooku’s Expose Weakness ability will now remove any active extra health on the target.
Fixed an issue where Iden’s weapon would still be overheating during super success cooling, when the Cooled Blaster Star Card was equipped.
Fixed an issue that would cause increased rifle recoil during Iden’s Pulse Cannon while crouching.
Blinded villains using lightsabers cannot follow their target while performing their lightsaber attacks.” “Leia Organa throws a flash grenade which detonates on impact, blinding and confusing enemies in the blast area.
Leia’s Flash Grenade ability description has been updated for accuracy.
Fixed an issue where Lando’s thermal scope would occasionally not highlight enemies.
Villains using lightsabers inside the smoke area cannot follow their target while performing their lightsaber attacks.” “Lando Calrissian throws a smoke grenade which obscures the view of his enemies, but not of his Night Sniper’s thermal scope.
Lando’s Smoke Grenade ability description has been updated for accuracy.
Lando can now dodge while the Sharp Shot ability is active.
Fixes an issue where the All-out Push ability would not affect enemies, if the player was attacked while activating it.
Fixed an issue where Han Solo could occasionally throw more than one grenade.
Han Solo can now dodge while the Sharpshooter ability is active.
Fixed a visual clipping issue at the end of Captain Phasma’s “Not Easy” Emote.
Fixed an issue where Captain Phasma’s rifle zoom would occasionally not highlight enemies.
Increased the gap between the second and third strike, allowing Phasma’s Staff Strikes combo to be completed easier.
Fixed an issue where Captain Phasma could detonate the First Order Sentry Droid while picking it up without a cooldown requirement.
Fixed an issue that would cause Bossk to take damage by jumping and landing on the ground.
Added ability crosshair for Palpatine’s Chain Lighting ability.
Fixed an issue that would cause the blinded animation of enemies to be on a continuous loop, when affected by Palpatine’s Dark Aura ability.
Fixed an issue that would allow the Emperor to maintain the effect of a basic attack, while using any of his abilities.